Refactoring menu code to be non-blocking

Added macros for GPIO read/write
This commit is contained in:
2025-05-16 07:56:18 -05:00
parent a3ef12e24a
commit da0dd55b20
11 changed files with 316 additions and 41 deletions

View File

@@ -40,6 +40,45 @@
#define MENU_TIMER_PERIOD_MS (100) //100mS for 10Hz update
#define MENU_STACK_SIZE 4
#define MENU_ITEM_SIZE 10
typedef struct Menu_s Menu_t;
typedef int (*MenuHandler_t)(Menu_t *menu);
struct Menu_s
{
MenuHandler_t handler;
bool init;
bool draw;
int selected;
MENU_ITEM_t items[MENU_ITEM_SIZE];
int itemCount;
int displayIndex;
};
typedef struct MenuData_s
{
int stackCount;
Menu_t menuStack[MENU_STACK_SIZE];
Menu_t *currentMenu;
} MenuData_t;
typedef struct {
bool exitToMainScreen;
} MENU_t;
@@ -47,6 +86,8 @@
* Variables
******************************************************************************/
static MenuData_t _menuData;
MENU_t menu;
MENU_ITEM_t mainMenu[MAIN_MENU_NUM_TX10];
@@ -69,6 +110,9 @@ extern uint8_t Port_State[];
extern HARDWARE_FIX_t hwf;
/*******************************************************************************
* Static Function Declarations
******************************************************************************/
@@ -92,10 +136,126 @@ static void DisplayLanguageMenu(uint32_t selected);
static void DisplayRegulatoryInfo(void);
/*******************************************************************************
* Static Functions
******************************************************************************/
static int handleMainMenu(Menu_t *menu)
{
if (menu->init)
{
int itemCount = 0;
menu->items[itemCount].pMonoIcon = menuMore;
menu->items[itemCount].id = MENU_ID_SYSINFO;
strcpy(menu->items[itemCount].text, "System Information"); //System info screen
itemCount++;
menu->items[itemCount].pMonoIcon = menuMore;
menu->items[itemCount].id = MENU_ID_FREQUENCIES;
strcpy(menu->items[itemCount].text, "Frequencies"); //Frequency Selection Menu
itemCount++;
menu->items[itemCount].pMonoIcon = 0;
menu->items[itemCount].id = MENU_ID_AUTOSHUTDOWN;
strcpy(menu->items[itemCount].text, "Auto Shutdown"); //Auto Shutdown selection
itemCount++;
menu->items[itemCount].pMonoIcon = menuMore;
menu->items[itemCount].id = MENU_ID_LANGUAGE;
strcpy(menu->items[itemCount].text, "Language"); //Language Selection Menu
itemCount++;
menu->itemCount = itemCount;
menu->init = false;
menu->draw = true;
}
switch(KEY_GetPressed())
{
case KEY_UP:
{
if(--menu->selected < 0)
{
menu->selected = 0;
}
menu->draw = true;
break;
}
case KEY_DOWN:
{
if(++menu->selected >= menu->itemCount)
{
menu->selected = menu->itemCount - 1;
}
menu->draw = true;
break;
}
}
if (menu->draw)
{
LCD_Clear();
if(menu->selected >= (menu->displayIndex + MENU_MAX_LINES_DISPLAYED))
{
menu->displayIndex++;
}
else if(menu->selected < menu->displayIndex)
{
menu->displayIndex--;
}
// Draw menu items
MENU_ITEM_t *item;
for(uint32_t i = menu->displayIndex; i < menu->displayIndex + menu->itemCount; i++) //this can draw extra lines off the screen but we don't care
{
item = &menu->items[i];
//Menu strings
FL_DrawTranslatedString(item->text, MENU_MAIN_TEXT_X, MENU_MAIN_TEXT_Y_START + (i-menu->displayIndex)*MENU_LINE_HEIGHT, MENU_FONT, LCD_DRAW_SET, FL_ALIGN_LEFT);
// Draw item status
if (item->pMonoIcon != NULL)
{
GL_DrawMonoBitmap(item->pMonoIcon, MENU_MAIN_STATUS_X, MENU_MAIN_TEXT_Y_START + (i-menu->displayIndex)*MENU_LINE_HEIGHT + MENU_MAIN_STATUS_Y_OFF, LCD_DRAW_SET);
}
if (item->id == MENU_ID_AUTOSHUTDOWN)
{
FL_DrawTranslatedString(tmr_GetAutoSDTimerString(), MENU_MAIN_STATUS_X, MENU_MAIN_TEXT_Y_START + (i - menu->displayIndex)*MENU_LINE_HEIGHT, MENU_FONT, LCD_DRAW_SET, FL_ALIGN_LEFT);
}
}
//Draw selection bar
uint32_t selRectY0 = MENU_MAIN_TEXT_Y_START + (menu->selected - menu->displayIndex)*MENU_LINE_HEIGHT;
GL_DrawFilledRectangle(MENU_SEL_RECT_X0, selRectY0, MENU_SEL_RECT_X1, selRectY0 + MENU_LINE_HEIGHT, LCD_DRAW_XOR);
//Draw menu icons
//Use DrawMenuBitmap(mainMenu[i], x, y)
//DrawMenuScrollBar(displayIndex, menuNum);
LCD_Update();
menu->draw = false;
}
return 0;
}
@@ -865,6 +1025,11 @@ void MENU_Init(void)
ClearMenuItems(mainMenu, MAIN_MENU_NUM_TX10);
ClearMenuItems(langMenu, LANG_MENU_NUM);
for (int i=0; i < MENU_STACK_SIZE; ++i)
{
_menuData.menuStack[i].selected = 0;
_menuData.menuStack[i].handler = NULL;
}
//main menu
uint32_t i = 0;
@@ -1093,6 +1258,42 @@ void MENU_DisplayMain(uint32_t selected)
void Menu_init(void)
{
_menuData.currentMenu = NULL;
_menuData.stackCount = 0;
for (int i=0; i<MENU_STACK_SIZE; ++i)
{
_menuData.menuStack[i].displayIndex = 0;
for (int j=0; j<MENU_ITEM_SIZE; ++j)
{
_menuData.menuStack[i].items[j].id = MENU_ID_NONE;
}
}
}
void Menu_mainMenu(void)
{
sys.guiMode = GUI_MODE_MENU;
Menu_t *menu = &_menuData.menuStack[0];
menu->handler = handleMainMenu;
menu->selected = 0;
menu->init = true;
_menuData.currentMenu = menu;
}
void Menu_service(void)
{
// run the menu state machine and prevent blocking
if (_menuData.currentMenu != NULL)
{
_menuData.currentMenu->handler(_menuData.currentMenu);
}
}