Multilevel menus working with key repeat
This commit is contained in:
391
source/menu.c
391
source/menu.c
@@ -33,6 +33,7 @@
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#include "menu.h"
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#include "ports.h"
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#include "display.h"
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#include "io.h"
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/*******************************************************************************
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* Definitions
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@@ -40,38 +41,7 @@
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#define MENU_TIMER_PERIOD_MS (100) //100mS for 10Hz update
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#define MENU_STACK_SIZE 4
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#define MENU_ITEM_SIZE 10
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typedef struct Menu_s Menu_t;
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typedef int (*MenuHandler_t)(Menu_t *menu);
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struct Menu_s
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{
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MenuHandler_t handler;
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bool init;
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bool draw;
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int selected;
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MENU_ITEM_t items[MENU_ITEM_SIZE];
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int itemCount;
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int displayIndex;
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};
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typedef struct MenuData_s
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{
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int stackCount;
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Menu_t menuStack[MENU_STACK_SIZE];
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Menu_t *currentMenu;
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} MenuData_t;
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typedef struct {
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bool exitToMainScreen;
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} MENU_t;
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@@ -90,9 +60,9 @@ static MenuData_t _menuData;
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MENU_t menu;
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MENU_ITEM_t mainMenu[MAIN_MENU_NUM_TX10];
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MENU_ITEM_t linkMenu[LINK_MENU_NUM];
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MENU_ITEM_t langMenu[LANG_MENU_NUM];
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MenuItem_t mainMenu[MAIN_MENU_NUM_TX10];
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MenuItem_t linkMenu[LINK_MENU_NUM];
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MenuItem_t langMenu[LANG_MENU_NUM];
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extern const char *languageNames[];
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@@ -109,7 +79,7 @@ extern uint8_t Dds_Pot_Val[];
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extern uint8_t Port_State[];
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extern HARDWARE_FIX_t hwf;
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extern uint32_t systemTime;
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@@ -117,9 +87,10 @@ extern HARDWARE_FIX_t hwf;
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* Static Function Declarations
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******************************************************************************/
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static Menu_t* getNewMenu(MenuHandler_t handler);
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static int handleSystemInfoMenu(Menu_t *menu);
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static void ClearMenuItems(MENU_ITEM_t items[], uint32_t num);
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static void ClearMenuItems(MenuItem_t items[], uint32_t num);
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static void DrawMenuScrollBar(uint32_t displayIndex, uint32_t numItems);
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@@ -141,68 +112,121 @@ static void DisplayRegulatoryInfo(void);
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/*******************************************************************************
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* Static Functions
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******************************************************************************/
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static int handleMainMenu(Menu_t *menu)
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static void createMenuItem(MenuItemId_t id, MenuItem_t *item)
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{
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if (menu->init)
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item->id = id;
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switch (id)
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{
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int itemCount = 0;
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case MENU_ID_SYSINFO:
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{
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item->pMonoIcon = menuMore;
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strcpy(item->text, "System Information");
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item->handler = handleSystemInfoMenu;
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break;
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}
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menu->items[itemCount].pMonoIcon = menuMore;
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menu->items[itemCount].id = MENU_ID_SYSINFO;
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strcpy(menu->items[itemCount].text, "System Information"); //System info screen
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itemCount++;
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case MENU_ID_FREQUENCIES:
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{
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item->pMonoIcon = menuMore;
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strcpy(item->text, "Frequencies");
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break;
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}
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menu->items[itemCount].pMonoIcon = menuMore;
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menu->items[itemCount].id = MENU_ID_FREQUENCIES;
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strcpy(menu->items[itemCount].text, "Frequencies"); //Frequency Selection Menu
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itemCount++;
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case MENU_ID_AUTOSHUTDOWN:
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{
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item->pMonoIcon = 0;
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strcpy(item->text, "Auto Shutdown");
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break;
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}
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menu->items[itemCount].pMonoIcon = 0;
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menu->items[itemCount].id = MENU_ID_AUTOSHUTDOWN;
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strcpy(menu->items[itemCount].text, "Auto Shutdown"); //Auto Shutdown selection
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itemCount++;
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case MENU_ID_LANGUAGE:
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{
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item->pMonoIcon = menuMore;
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strcpy(item->text, "Language");
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break;
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}
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}
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}
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menu->items[itemCount].pMonoIcon = menuMore;
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menu->items[itemCount].id = MENU_ID_LANGUAGE;
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strcpy(menu->items[itemCount].text, "Language"); //Language Selection Menu
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itemCount++;
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menu->itemCount = itemCount;
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menu->init = false;
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menu->draw = true;
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static void handleUpDown(uint32_t pressed, Menu_t *menu)
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{
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switch (menu->longPress)
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{
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case (KEY_UP << KEY_LONG_PRESS):
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{
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if (!GPIO_READ(PIN_KEY_UP))
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{
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if (systemTime >= menu->nextRepeat)
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{
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pressed = KEY_UP;
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menu->nextRepeat = systemTime + 100;
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}
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}
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else
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{
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menu->longPress = 0;
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}
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break;
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}
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case (KEY_DOWN << KEY_LONG_PRESS):
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{
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if (!GPIO_READ(PIN_KEY_DOWN))
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{
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if (systemTime >= menu->nextRepeat)
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{
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pressed = KEY_DOWN;
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menu->nextRepeat = systemTime + 100;
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}
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}
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else
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{
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menu->longPress = 0;
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}
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break;
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}
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}
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switch(KEY_GetPressed())
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switch(pressed)
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{
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case KEY_UP:
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{
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if(--menu->selected < 0)
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menu->selected--;
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if(menu->selected < 0)
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{
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menu->selected = 0;
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}
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menu->draw = true;
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break;
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}
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case KEY_DOWN:
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{
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if(++menu->selected >= menu->itemCount)
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menu->selected++;
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if(menu->selected >= menu->itemCount)
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{
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menu->selected = menu->itemCount - 1;
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}
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menu->draw = true;
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break;
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}
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case (KEY_UP << KEY_LONG_PRESS):
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case (KEY_DOWN << KEY_LONG_PRESS):
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{
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menu->longPress = pressed;
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menu->nextRepeat = 0;
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break;
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}
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}
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if (menu->draw)
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{
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LCD_Clear();
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if(menu->selected >= (menu->displayIndex + MENU_MAX_LINES_DISPLAYED))
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{
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menu->displayIndex++;
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@@ -211,10 +235,181 @@ static int handleMainMenu(Menu_t *menu)
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{
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menu->displayIndex--;
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}
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}
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}
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static void drawScrollBar(Menu_t *menu)
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{
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DrawMenuScrollBar(menu->displayIndex, menu->itemCount);
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}
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static Menu_t* getNewMenu(MenuHandler_t handler)
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{
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Menu_t *menu = NULL;
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if (_menuData.stackCount < MENU_STACK_SIZE)
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{
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menu = &_menuData.menuStack[_menuData.stackCount];
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menu->handler = handler;
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menu->init = true;
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menu->selected = 0;
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menu->displayIndex = 0;
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menu->exitCode = MENU_OK;
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_menuData.currentMenu = menu;
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_menuData.stackCount++;
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}
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return menu;
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}
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static int handleSystemInfoMenu(Menu_t *menu)
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{
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if (menu == NULL)
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{
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menu = getNewMenu(handleSystemInfoMenu);
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if (menu == NULL)
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{
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return MENU_EXIT;
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}
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}
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if (menu->init)
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{
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int itemCount = 0;
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createMenuItem(MENU_ID_SYSINFO , &menu->items[itemCount++]);
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createMenuItem(MENU_ID_FREQUENCIES , &menu->items[itemCount++]);
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menu->itemCount = itemCount;
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menu->init = false;
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menu->draw = true;
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}
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uint32_t pressed = KEY_GetPressed();
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handleUpDown(pressed, menu);
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if (pressed == KEY_BACK)
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{
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menu->exitCode = MENU_EXIT;
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}
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else
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if (pressed == KEY_ENTER)
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{
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if (menu->items[menu->selected].handler != NULL)
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{
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menu->items[menu->selected].handler(NULL);
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}
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}
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if (menu->draw)
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{
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LCD_Clear();
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// Draw menu items
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MENU_ITEM_t *item;
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MenuItem_t *item;
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for(uint32_t i = menu->displayIndex; i < menu->displayIndex + menu->itemCount; i++) //this can draw extra lines off the screen but we don't care
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{
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item = &menu->items[i];
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//Menu strings
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FL_DrawTranslatedString(item->text, MENU_MAIN_TEXT_X, MENU_MAIN_TEXT_Y_START + (i-menu->displayIndex)*MENU_LINE_HEIGHT, MENU_FONT, LCD_DRAW_SET, FL_ALIGN_LEFT);
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// Draw item status
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if (item->pMonoIcon != NULL)
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{
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GL_DrawMonoBitmap(item->pMonoIcon, MENU_MAIN_STATUS_X, MENU_MAIN_TEXT_Y_START + (i-menu->displayIndex)*MENU_LINE_HEIGHT + MENU_MAIN_STATUS_Y_OFF, LCD_DRAW_SET);
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}
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}
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//Draw selection bar
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uint32_t selRectY0 = MENU_MAIN_TEXT_Y_START + (menu->selected - menu->displayIndex)*MENU_LINE_HEIGHT;
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GL_DrawFilledRectangle(MENU_SEL_RECT_X0, selRectY0, MENU_SEL_RECT_X1, selRectY0 + MENU_LINE_HEIGHT, LCD_DRAW_XOR);
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drawScrollBar(menu);
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LCD_Update();
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menu->draw = false;
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}
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return menu->exitCode;
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//SystemInfoMenu();
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}
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static int handleMainMenu(Menu_t *menu)
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{
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if (menu == NULL)
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{
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// get new menu on stack and init
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menu = getNewMenu(handleMainMenu);
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//menu->handler = handleMainMenu;
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}
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if (menu->init)
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{
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int itemCount = 0;
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createMenuItem(MENU_ID_SYSINFO , &menu->items[itemCount++]);
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createMenuItem(MENU_ID_FREQUENCIES , &menu->items[itemCount++]);
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createMenuItem(MENU_ID_AUTOSHUTDOWN , &menu->items[itemCount++]);
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createMenuItem(MENU_ID_LANGUAGE , &menu->items[itemCount++]);
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createMenuItem(MENU_ID_SYSINFO , &menu->items[itemCount++]);
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createMenuItem(MENU_ID_FREQUENCIES , &menu->items[itemCount++]);
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createMenuItem(MENU_ID_AUTOSHUTDOWN , &menu->items[itemCount++]);
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createMenuItem(MENU_ID_LANGUAGE , &menu->items[itemCount++]);
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menu->itemCount = itemCount;
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menu->init = false;
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menu->draw = true;
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}
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uint32_t pressed = KEY_GetPressed();
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handleUpDown(pressed, menu);
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if (pressed == KEY_BACK)
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{
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menu->exitCode = MENU_EXIT;
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}
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else
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if (pressed == KEY_ENTER)
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{
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if (menu->items[menu->selected].handler != NULL)
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{
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menu->items[menu->selected].handler(NULL);
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return MENU_OK;
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}
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}
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if (menu->draw)
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{
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LCD_Clear();
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// Draw menu items
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MenuItem_t *item;
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for(uint32_t i = menu->displayIndex; i < menu->displayIndex + menu->itemCount; i++) //this can draw extra lines off the screen but we don't care
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{
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@@ -242,10 +437,7 @@ static int handleMainMenu(Menu_t *menu)
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uint32_t selRectY0 = MENU_MAIN_TEXT_Y_START + (menu->selected - menu->displayIndex)*MENU_LINE_HEIGHT;
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GL_DrawFilledRectangle(MENU_SEL_RECT_X0, selRectY0, MENU_SEL_RECT_X1, selRectY0 + MENU_LINE_HEIGHT, LCD_DRAW_XOR);
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//Draw menu icons
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//Use DrawMenuBitmap(mainMenu[i], x, y)
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//DrawMenuScrollBar(displayIndex, menuNum);
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drawScrollBar(menu);
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LCD_Update();
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@@ -254,19 +446,18 @@ static int handleMainMenu(Menu_t *menu)
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return 0;
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return menu->exitCode;
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}
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//Clear an array of MENU_ITEM_t
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static void ClearMenuItems(MENU_ITEM_t items[], uint32_t num)
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static void ClearMenuItems(MenuItem_t items[], uint32_t num)
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{
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for(uint32_t i = 0; i < num; i++)
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{
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items[i].pMonoIcon = 0; //Init mono icon pointer to null
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items[i].text[0] = 0; //Init first char to null
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items[i].pMonoIcon = NULL; //Init mono icon pointer to null
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items[i].text[0] = NULL; //Init first char to null
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}
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}
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@@ -1266,10 +1457,12 @@ void Menu_init(void)
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for (int i=0; i<MENU_STACK_SIZE; ++i)
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{
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_menuData.menuStack[i].displayIndex = 0;
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_menuData.menuStack[i].exitCode = MENU_OK;
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for (int j=0; j<MENU_ITEM_SIZE; ++j)
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{
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_menuData.menuStack[i].items[j].id = MENU_ID_NONE;
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_menuData.menuStack[i].items[j].handler = NULL;
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}
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}
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}
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@@ -1278,21 +1471,47 @@ void Menu_mainMenu(void)
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{
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sys.guiMode = GUI_MODE_MENU;
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Menu_t *menu = &_menuData.menuStack[0];
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// menu at top of stack is always "Main Menu"
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_menuData.stackCount = 0;
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getNewMenu(handleMainMenu);
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menu->handler = handleMainMenu;
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menu->selected = 0;
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menu->init = true;
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_menuData.currentMenu = menu;
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}
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void Menu_service(void)
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{
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int exitCode = MENU_OK;
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// run the menu state machine and prevent blocking
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if (_menuData.currentMenu != NULL)
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{
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_menuData.currentMenu->handler(_menuData.currentMenu);
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exitCode = _menuData.currentMenu->handler(_menuData.currentMenu);
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switch (exitCode)
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{
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case MENU_HOME:
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{
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_menuData.stackCount = 0;
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break;
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}
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case MENU_EXIT:
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{
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// pop the menu off the stack
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_menuData.stackCount--;
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if (_menuData.stackCount > 0)
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{
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_menuData.currentMenu = &_menuData.menuStack[_menuData.stackCount-1];
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_menuData.currentMenu->draw = true;
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}
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break;
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}
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}
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if (_menuData.stackCount == 0)
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{
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sys.guiMode = GUI_MODE_NORMAL;
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}
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}
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}
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Block a user